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ESX Legacy
QBCore
ESCROW
NPC Dialogue
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info Product Details
Category
Scripts
Frameworks
ESX Legacy
QBCore
Release Date
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Feb 12, 2026
Protection
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Description
Advanced FiveM NPC System | ESX & QB-Core
Create interactive and realistic NPCs to populate your server. This script allows you to transform static environments into dynamic roleplay zones with custom behaviors and dialogue.
Use Cases
Shops & Vendors: Create interactive shopkeepers for unique retail experiences.
Weapon Dealers: Setup specialized NPCs for arms trading.
Medical & Banking: Populate hospitals and banks with functional staff (Doctors, Nurses, Tellers).
Quest Givers: Launch missions and storylines through unique NPC guides.
Narrative Characters: Add lore-specific personalities to deepen server immersion.
Core Features
Dynamic Interactions: NPCs respond to player actions, dialogue choices, and world events.
Deep Customization: Fully tailor NPC appearance (peds), animations, and branching dialogue trees.
High Performance: Optimized codebase with ultra-low resource usage (0.00ms - 0.01ms).
Smart Integration: Seamlessly adds NPCs that fit naturally into the game world without causing lag.
Technical Specifications
Framework Support: Full out-of-the-box compatibility with ESX and QB-Core.
Easy Configuration: Manage all NPCs, positions, and dialogues via structured JSON/Lua files.
Developer API: Robust API available for triggering custom server events and logic through NPC interactions.
Documentation: Clean, well-commented code for easy modification.
Why Use This System?
Player Retention: A more "alive" world keeps players engaged longer.
Versatility: Can be used for everything from simple static guards to complex quest-givers.
Stability: Built for high-population servers with stability as a priority.
Create interactive and realistic NPCs to populate your server. This script allows you to transform static environments into dynamic roleplay zones with custom behaviors and dialogue.
Use Cases
Shops & Vendors: Create interactive shopkeepers for unique retail experiences.
Weapon Dealers: Setup specialized NPCs for arms trading.
Medical & Banking: Populate hospitals and banks with functional staff (Doctors, Nurses, Tellers).
Quest Givers: Launch missions and storylines through unique NPC guides.
Narrative Characters: Add lore-specific personalities to deepen server immersion.
Core Features
Dynamic Interactions: NPCs respond to player actions, dialogue choices, and world events.
Deep Customization: Fully tailor NPC appearance (peds), animations, and branching dialogue trees.
High Performance: Optimized codebase with ultra-low resource usage (0.00ms - 0.01ms).
Smart Integration: Seamlessly adds NPCs that fit naturally into the game world without causing lag.
Technical Specifications
Framework Support: Full out-of-the-box compatibility with ESX and QB-Core.
Easy Configuration: Manage all NPCs, positions, and dialogues via structured JSON/Lua files.
Developer API: Robust API available for triggering custom server events and logic through NPC interactions.
Documentation: Clean, well-commented code for easy modification.
Why Use This System?
Player Retention: A more "alive" world keeps players engaged longer.
Versatility: Can be used for everything from simple static guards to complex quest-givers.
Stability: Built for high-population servers with stability as a priority.