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ESX Legacy
QBCore
QBox
Shutters Creator | Quasar Store | FiveM Scripts | Tebex
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Description
A complete system that lets server owners place high-quality 3D shutters on any business or location. With multiple styles and fully customizable behavior, it provides a more immersive alternative to traditional doorlock systems. Ideal for enhancing shop interiors, street zones, or business environments across the map.
This system introduces a visual security solution that replaces invisible locks with detailed 3D shutters. Each shutter can be placed, edited, and adjusted to match the style of any business, adding a new level of realism to city environments. Players immediately understand whether a shop is open or closed thanks to its clear visual feedback.
Administrators can customize every shutter, select from multiple models, and adapt them to different storefronts or business layouts. The system behaves like a doorlock but with a visible structure, making it easier to manage access without relying on abstract markers or text prompts.
Its visual impact strengthens immersion in any economy-based server. Whether paired with business systems, job-driven interactions, or player-owned shops, it enriches roleplay and enhances the city’s architecture with functional, optimized, high-quality assets.
This system introduces a visual security solution that replaces invisible locks with detailed 3D shutters. Each shutter can be placed, edited, and adjusted to match the style of any business, adding a new level of realism to city environments. Players immediately understand whether a shop is open or closed thanks to its clear visual feedback.
Administrators can customize every shutter, select from multiple models, and adapt them to different storefronts or business layouts. The system behaves like a doorlock but with a visible structure, making it easier to manage access without relying on abstract markers or text prompts.
Its visual impact strengthens immersion in any economy-based server. Whether paired with business systems, job-driven interactions, or player-owned shops, it enriches roleplay and enhances the city’s architecture with functional, optimized, high-quality assets.